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Remote Simulator Limits & Pricing

Remote Simulator Limits & Pricing

Remote Simulators are in early access. Access is switched on per customer while we learn how people use it. Email [email protected] and we will turn it on for your account.

Every number here applies to the nano simulator service. Micro Remote Simulators run in Browser Run and do not have final published pricing yet.

Session limits

LimitValue
Artifact size20 MiB (20,971,520 bytes)
Idle before hibernation60 seconds
Meter stops after client goes silent5 minutes, backdated to the last heartbeat
Hard session ceiling3 hours

The artifact ceiling is enforced twice, once by the CLI before upload and once by the service. Assets are embedded as base64 data: URIs, which costs about a third on top of their raw bytes, so the practical asset budget inside a 20 MiB artifact is roughly 15 MB of real image data.

Your account also has a cap on how many simulators may run at once. Those per-plan numbers are still being set, so read your current cap on the billing page rather than assuming one.

Pricing

MeterRate
Simulator time$0.05 per simulator-hour
Box time, awake with no simulator$0.02 per box-hour
Server-side build time$0.005 per minute
Retained storage for hibernating boxes$0.05 per GB-month

Simulator time is what a remote simulator session costs. It accrues while the session is running and stops when you close it, when the client stops heartbeating, or at the 3-hour ceiling, whichever comes first.

Hibernation stops the infrastructure cost but not the meter. An idle simulator closes itself, and you can stop the meter immediately with rnx close.

The Cloudflare limits underneath

A remote simulator is a Durable Object driving a Dynamic Worker isolate, so Cloudflare’s platform limits are the real floor under ours. These are Cloudflare’s published paid-plan numbers:

Cloudflare limitValue
Durable Object SQLite storage, per object10 GB
Durable Object stored key and value, combined2 MB
Durable Object maximum row or BLOB2 MB
WebSocket message received32 MiB
Worker CPU time per invocation30 seconds default, up to 5 minutes configurable
Worker startup timeglobal scope must parse and execute within 1 second
Worker script size10 MB compressed, 64 MB uncompressed
Subrequests per invocation10,000

Two things worth knowing about how those interact with billing. Cloudflare does not accrue billable duration for a hibernating Durable Object, which is why rnx hibernates a simulator after 60 idle seconds rather than holding it awake. And only inbound server-side WebSockets can hibernate at all, so an outbound socket would pin the object awake and cost real money.

Cloudflare does not publish a memory limit specifically for Durable Objects. They execute in the standard Workers runtime, so the 128 MB isolate limit is the working assumption rather than a documented guarantee.

Sources: Durable Objects limits, Workers limits, and Workers for Platforms limits. Workers for Platforms publishes no separate memory, CPU, startup, or script-size numbers for dynamic Workers; they inherit the standard Workers limits above.